This week I heavily focused on building my textures. I went as far as going into After Effects and creating an image sequence in which I used as Float map in my Octane Mix Textures, This way I could create the animated texture growing effect on top of my object. It was a little confusing at first, but once I got the textures going, things really started to come together fast. I am honestly very much in love with what I am seeing. I also am learning the importance of getting the UV mapping right! I spent a lot of time, too much time unwrapping the rose, but it looks perfect and I am happy. I also created the textures for the Carcosa King, orbs and fish. I also went into Marvelous Designer for the first time! It took me a good 6 hours to make the king's clothes. I also played around with lighting. figuring out how to create these fake water reflections, everything is going great, I still have a ways to go. Next I need to set up all the lighting for the shots, and start rendering!!!
Reshooting + video of some of the texture animation, the material itself + on objects