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TKIY Materials, Textures, Reshooting, and Lighting - Junior Thesis Project

This week I heavily focused on building my textures. I went as far as going into After Effects and creating an image sequence in which I used as Float map in my Octane Mix Textures, This way I could create the animated texture growing effect on top of my object. It was a little confusing at first, but once I got the textures going, things really started to come together fast. I am honestly very much in love with what I am seeing. I also am learning the importance of getting the UV mapping right! I spent a lot of time, too much time unwrapping the rose, but it looks perfect and I am happy. I also created the textures for the Carcosa King, orbs and fish. I also went into Marvelous Designer for the first time! It took me a good 6 hours to make the king's clothes. I also played around with lighting. figuring out how to create these fake water reflections, everything is going great, I still have a ways to go. Next I need to set up all the lighting for the shots, and start rendering!!!

Some attempt at sunlight lighting

Some attempt at sunlight lighting

Reshooting + video of some of the texture animation, the material itself + on objects

Water Reflection Lighting

Water Reflection Lighting

Got the glowing eyes to be beautifully creepy!!

Got the glowing eyes to be beautifully creepy!!

Marvelous Designer Outfit

Marvelous Designer Outfit

Lighting up the Desk Scene WIp!

Lighting up the Desk Scene WIp!

Another Shot

Another Shot

Material and Rose Texture Test! A lot of UV went into this!!

Material and Rose Texture Test! A lot of UV went into this!!